Boke Kvàvíhcay has a yearly average temperature of 26°C (78°F), with its average temperature during the summer being a warm 30°C (86°F) and its average temperature during the winter being a pleasant 23°C (73°F). Boke Kvàvíhcay receives an average of 238 cm/y (93 in/y) of precipitation, most of which comes in the form of rain during the summer. Boke Kvàvíhcay covers an area of nearly 24 km2 (9 mi2), and an average elevation of 5096 m (16719 ft) above sea level.
Overview
Boke Kvàvíhcay was founded durring the early 13th century in spring of the year 1205, by Mb̪f̄̋sh Nīr 'Olivia Marissa' Cú̄w̋ń Mboīr Sēkidā. The establishment of the new community went well, with no major obsticles durring construction.
Boke Kvàvíhcay was built using the conventions of Tauran durring the early 13th century. Naturaly, all settlmentss have their own look to them, and Boke Kvàvíhcay is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.
Boke Kvàvíhcay is is constructed arround a semi-circular spacious packed earth mainstreet, with smaller strait roads linking the circiles to eachother at varrious points. The city is the proud owner of a properly designed set of renforced walls made from mighty querried stone blocks. Their construction and material choices would make a dwarf weap with joy, for each and every part of the elaborate fortifications are purly functional and robust well byond reason. Even nonexperts can tell the walls are an excelent defencive structure. The city's exceptionaly well made fortifications are visibly old, but also obviously well maintained. Its likly the local malishia or garrison are tasked with routine mantance of the city's defences.
A look around Boke Kvàvíhcay gives you an uneasy feeling. Everything is just a little too worn down, a little too dirty, or both. No one makes eye contact. Kids play quietly, but happily. Occasionally a passerby glances at you out of the corner of their eye, staring jsut long enough for it to be uncomfortable. People seem to be allowed to do as they please with little harmoney to anything. It feels less like a city, and more like a spot people just happened to place their homes.
Civic Infrastructure
Boke Kvàvíhcay has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Boke Kvàvíhcay has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Boke Kvàvíhcay. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Boke Kvàvíhcay's parks.
Boke Kvàvíhcay has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Boke Kvàvíhcay.
Boke Kvàvíhcay has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Boke Kvàvíhcay has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Boke Kvàvíhcay has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Boke Kvàvíhcay has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Boke Kvàvíhcay has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Boke Kvàvíhcay has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Boke Kvàvíhcay has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Boke Kvàvíhcay's public wards, blessings, and other arcane systems.
Boke Kvàvíhcay possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the City. Boke Kvàvíhcay's grid is powered by an arcane means.
Boke Kvàvíhcay's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.
Boke Kvàvíhcay has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Boke Kvàvíhcay's natural decorations nor waterways.
Boke Kvàvíhcay has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Boke Kvàvíhcay has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Boke Kvàvíhcay has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Cultural Notes
Boke Kvàvíhcay's town hall was built using a different architectural style from the rest of the town. The style used is characterized by order, symmetry, formal design, grandiosity, and elaborate ornamentation. Architectural characteristics include balustrades, balconies, columns, cornices, pilasters, and triangular pediments. Stone exteriors are massive and grandiose in their symmetry; interiors are typically polished and lavishly decorated with sculptures, swags, medallions, flowers, and shields. Interiors will often have a grand stairway and opulent ballroom..
=In Boke Kvàvíhcay when drawing, it's impossible to draw an imperfect circle.
The Almiraj near Boke Kvàvíhcay are known to be more aggressive than normal.
Boke Kvàvíhcay's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves consuming a local narcotic to channel Illusion energies of tier 2 via oratory performances.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 9
Farmers: 17
Farm Laborer: 28
Hunters: 21
Milk Maids: 16
Ranchers: 7
Ranch Hands: 16
Shepherds: 15
Farmland: 23032 m2
Cattle and Similar Creatures: 1421
Poultry: 17061
Swine: 1137
Sheep: 56
Goats: 11
Horses, Mounts, and Beasts of Burden: 568
Craftsmen
Arms and Toolmakers: 10
Blacksmiths: 12
Bookbinders: 7
Buckle-makers: 7
Cabinetmakers: 12
Candlemakers: 19
Carpenters: 18
Clothmakers: 16
Coach and Harness Makers: 6
Coopers: 15
Copper, Brass, Tin, Zinc, and Lead Workers: 8
Copyists: 5
Cutlers: 4
Fabricworkers: 12
Farrier: 39
Furriers: 3
Glassworkers: 22
Gunsmiths: 12
Harness-Makers: 5
Hatters: 11
Hosiery Workers: 4
Jewelers: 6
Leatherwrights: 14
Locksmiths: 5
Matchstick makers: 8
Musical Instrument Makers: 8
Painters, Structures and Fixtures: 7
Paper Workers: 8
Plasterers: 7
Pursemakers: 9
Roofers: 6
Ropemakers: 5
Rugmakers: 5
Saddlers: 9
Scabbardmakers: 11
Scalemakers: 6
Scientific, Surgical, and Optical Instrument Makers: 3
Sculptors, Structures and Fixtures: 5
Shoemakers: 5
Soap and Tallow Workers: 19
Tailors: 45
Tanners: 7
Upholsterers: 7
Watchmakers: 7
Weavers: 17
Whitesmiths: 4
Merchants
Adventuring Goods Retellers: 4
Arcana Sellers: 4
Beer-Sellers: 7
Booksellers: 8
Butchers: 14
Chandlers: 16
Chicken Butchers: 17
Entrepreneurs: 6
Fine Clothiers: 15
Fishmongers: 14
Florists: 3
Potion Sellers: 9
Resellers: 21
Spice Merchants: 8
Wine-sellers: 11
Wheelwright: 8
Woodsellers: 5
Service workers
Bakers: 28
Barbers: 27
Coachmen: 8
Cooks: 24
Doctors: 11
Gamekeepers: 8
Grooms: 5
Hairdressers: 20
Healers: 15
Housekeepers: 17
Housemaids: 27
House Stewards: 17
Inns: 5
Laundry maids: 11
Maidservants: 20
Nursery Maids: 9
Pastrycooks: 21
Restaurateur: 25
Tavern Keepers: 23
Specialized Laborer
Ashworkers: 8
Bleachers: 5
Chemical Workers: 3
Coal Heavers: 11
In-Town Couriers: 11
Long Haul Couriers: 12
Dockyard Workers: 11
Gas Workers: 2
Hay Merchants: 4
Leech Collectors: 16
Millers: 13
Miners: 12
Oilmen and Polishers: 8
Postmen: 12
Pure Finder: 7
Skinners: 17
Sugar Refiners: 3
Tosher: 9
Warehousemen: 18
Watercarriers: 12
Watermen, Bargemen, etc.: 16
Skilled Laborers
Accountants: 7
Alchemist: 8
Clerk: 12
Dentists: 5
Educators: 14
Engineers: 8
Gardeners: 5
Mages: 4
Plumbers: 6
Pharmacist: 6
Professors: 2
Scientists: 4
Wizards: 2
Civil Servants
Adventurers: 5
Bankers: 8
Civil Clerks: 12
Civic Iudex: 6
Consultants: 3
Exorcist: 12
Fixers: 6
Kami Clerk: 10
Landlords: 11
Lawyers: 7
Legend Keepers: 9
Militia Officers: 43
Monks, Monastic: 16
Monks, Civic: 16
Historian, Oral: 12
Historian, Textual: 6
Policemen, Sheriffs, etc.: 12
Priests: 21
Rangers: 7
Rat Catchers: 8
Scholars: 9
Spiritualist: 11
Slayers: 3
Storytellers: 20
Military Officers: 21
Cottage Industries
Brewers: 17
Comfort Services: 27
Enchanters: 6
Herbalists: 6
Jaminators: 16
Needleworkers: 19
Potters: 8
Preserve Makers: 17
Quilters: 8
Seamsters: 35
Spinners: 16
Tinker: 6
Weaver: 15
Artists
Actors: 5
Architects: 2
Bards: 9
Costumers: 3
Dancers: 6
Drafters: 3
Engravers: 4
Fine Furniture Carpenters: 2
Glaziers: 6
Inlayers: 5
Musicians: 18
Painters, Art: 2
Playwrights: 5
Sculptors, Art: 4
Wood Carvers: 18
Writers: 19
Produce Industries
Butter Churners: 22
Canners: 17
Cheesmakers: 20
Ice Merchants: 2
Millers: 11
Picklers: 9
Smokers: 7
Stockmakers: 6
Tobacconists: 9
Tallowmakers: 13
2101 of Boke Kvàvíhcay's population work within a Foundational Occupation.
120 work in Agriculture
480 work as Craftsmen
170 work as Merchants
321 work as Service Workers
210 work as General Laborers
83 work as Skilled Laborers
294 work as Civil Servants
196 work in Cottage Industries
111 work as Artists
116 work in Produce Industries
3245 of Boke Kvàvíhcay's population do not work in a formal occupation, but do contribute to the local economy. 341 (6%) are noncontributers.
Points of Interest
Boke Kvàvíhcay has a conflict with a neighboring community. This usually isn't part of a larger war, but is instead a personal animosity between them. It may be the community has suffered at their enemy's hands, or they may have been the ones applying the suffering. Constant low-level skirmishes and trouble making go on between the two.
Boke Kvàvíhcay is accessed from a nearby river via an intricate series of locks.
POI
History
In time immemorial, reportedly some time during the late 2nd century Mere Gunflint began to boil, and released a thick toxic cloud from beneath its waters which devastated , killing every person and animal in its path which could not escape the cloud. Oddly, the plants of the region flourished in the years after the disaster. An estimated people, livestock, and buildings were lost to the disaster. The disaster is referred to as the Dread Wind.